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STOMP

Stomping occurs when a player lands on top of another player's head from a high altitude, killing the recipient instantly. Stomping was implemented in the Mega Update, functioning much the same as in ROLVe's former game Typical Colors 2, as this is the game the script for stomping was taken from (as well as most other Arsenal scripts).

Information[]

91.474 studs to instantly kill someone from stomping.
―DevRolve, 10/13/2019.

The damage by stomping is determined by the fall damage the player would've taken from the altitude they fell from, which is then multiplied by 24 and inflicted onto whomever is on the receiving end. It becomes an especially effective strategy after reaching the Golden Knife as it can assist with killing a player, or kill them outright. Stomping is a viable win condition, just like any other environmental assist.

Tips and Tricks[]

  1. Gain some height. Rocket/Recoil Jumping helps, but just getting to a high point naturally can work too.
  2. Find your victim.
  3. Jump (or fall) towards the victim, and try to land on their head. Strafing with the camera is recommended.
  4. If you landed on them from high up enough, this will insta-kill them. If you landed on them and didn't fully kill them, use your knife or weapon to finish them off. If you did 64 or more damage, the knife is recommended to kill them quick and demote them.

Trivia[]

  • Stomping makes a spring noise, much like in Team Fortress 2.

Stomping History[]

  • 04/22/19: Buffed multiplier of fall damage from 6x to 24x and now has a proper kill icon imported from Typical Colors 2, which used to be crossbones. Falling too fast may result in the stomp not registering, but this isn't consistent and depends on a lot of factors.
  • 06/05/19: Smashing badge added.
  • 12/24/20: Stomping is unattainable due to a bug.
  • 04/26/21: Players are able to stomp enemies again, alongside Smashing badge being obtainable.
  • 03/03/23: Stomping is unattainable due to a bug.
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