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ARSENAL GAMEMODES HUB
LOOKOMG12

Render by Dekania.

Gamemodes are variations of Standard, which can range from only using a certain type of weapon to playing in entirely new maps.

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Standard

Standard
  • "Standard Arsenal gameplay! Every gun in the game!" (voting information)
  • "Each elimination or assist will give you a new weapon. Reach the Golden Knife for a final elimination to win!" (spawning information)

Arsenal's core gameplay. It is the most played and most basic of the Arsenal gamemodes, including every single weapon in the game with the exception of some weapons.

Standard Mode does not end until a player gets a kill with the Golden Knife, lasting over 32 kills.

Standard mode was formerly the only gamemode always in the rotation and if two gamemodes were tied, one of them being Standard, Standard would automatically win where it would be changed on the Pre-Halloween Update II. Until August 31, 2019, Standard was the only votable mode in the pool while others happened to be locked after a non-standard round.

Brickbattle

Brickbattlenewicon
  • "Battle it out with brickbattle weapons!" (voting information)

Introduced on January 11, 2019, BrickBattle is a gamemode based on the classic ROBLOX genre of the same name. Players will start out with the Trowel and Sword as secondary and melee weapons then have some of the BrickBattle weapons as their primary. The Golden Knife was originally the final weapon to win the round, however it was replaced by the Golden Bomb on RETROPALOOZA Update.

The gamemode used a separate map pool from the rest of Arsenal public play, allowing for gameplay on classic Roblox maps such as Bloxburg, Chaos Canyon, Crossroads, RavenRock and an original map called Temple of Anubis.

Exclusively through the RETROPALOOZA Event, players can collect BLOXXER Bricks from destroying walls and killing enemies in the mode to build body parts of skins in order to obtain them. Calling cards can be received via completing objectives and weapon skins can be obtained permanently if a player killed more than 8 enemies.

It was removed from the public rotation on Halloween Update, but it was brought back on RETROPALOOZA Update. Before that, the gamemode was accidentally removed on February 9, 2019 and was able to return on February 16.

Current slot: Bomb, RPG, Slingshot, Superball

Automatics

AutomaticKicon
  • "Battle is limited to automatic firemode weapons." (voting information)

Introduced on February 3, 2019, it is a non-Standard mode that only utilized automatic weapons and the kills required to win are reduced to 32 with the Golden Gun being the last weapon. The Golden Knife was originally the final weapon to win the round however it was removed on January 1, 2022.

It was temporarily removed from the public rotation on Summer Update, but it was brought back on February 3, 2021. Since its temporary removal, the weapon slot have not been updated with the recent automatic weapons.

Current slot: AK-74, AKM, AUG, Grease Gun, M16A1, M4A1, MP7 MP9-S, MP5K, UMP-45, MG42, M14 EBR, MK18

Pistols

M1911pistolicon
  • "Battle is limited to weapons classified as a pistol." (voting information)

Introduced on February 14, 2019, it is a non-Standard mode that only utilized pistols and the kills required to win are reduced to 16 with the Golden Gun being the last weapon. The Golden Knife was originally the final weapon to win the round, however it was removed on Summer Update III.

It was temporarily removed from the public rotation on March 9, 2019 stealthily, but it was brought back on February 3, 2021. Since its temporary removal, the weapon slot have not been updated with the recent pistols; although the G-21, which was released afterwards, was added immediately to the slot.

Current slot: Deagle, Dual Volcanics, G-19X, G-21, Hi-Power, Hush Puppy, M1911, Makarov, M9, P250, Peacemaker, Peppergun, Windicator

Concussion Mania

Concussion Mania
  • "Concussion Rifle Only" (voting information)
  • "It's only the Concussion Rifle. Get 16 eliminations to win!" (spawning information)

Introduced on June 5, 2019, it is a non-Standard mode that only utilized the Concussion Rifle and the kills required to win are reduced to 16. The Golden Knife and the Golden Gun are excluded in this gamemode, as they were stealthily removed on March 5, 2020.

Previously, this mode used the icon of Railgun Royale as a placeholder because an icon was never created for it. On June 20, 2020, a proper icon was made for Concussion Mania.

It was temporarily removed from the public rotation on Halloween Update, but it was brought back after the subsequent event has concluded.

Gun Rotation

Gun Rotation
  • "Every 20 seconds, each person gets the same random gun! Race to the Golden Knife in a new way!" (voting information)
  • "Weapons switch every 20 seconds! Reach & get an elimination with the Golden Knife to win!" (spawning information)

Introduced on August 25, 2019, this gamemode contains all guns that will automatically and simultaneously cycle for all players after 20 seconds. Players are encouraged to obtain as many kills as they can with a single weapon before it switches in order to achieve the 32 levels needed to win, with the Golden Gun and Golden Knife being the last two weapons.

If a player has 30 kills, their last used gun will not cycle with the rest of the players unless they are killed. They must use that weapon to kill another player in order to proceed to the Golden Gun.

Clown Infection

ClownIC
  • "Can you survive the infection?" (voting information)
  • "Don't get smacked by the clowns or you will join them!" (spawning information)

Introduced on October 24, 2019, this gamemode involves a satirical representation of clowns. At the start of the round, up to 4 clowns are chosen and are given Squeaky Hammers, the ability to double jump and increased walkspeed. Their objective is to hunt down the survivors and turn them into clowns. If a clown kills a survivor, three seconds are added to the timer. The players that earn the titles of Strongest Survivor, Scariest Clown or Circus Disintegrator win the round.

Since its release, this gamemode would return to the public rotation every updates regarding Halloween up until it was naturally added to the public pool on The Update of All Time. It was temporarily removed from the public rotation on Galactic Assault Update, but it was immediately brought back to the rotation due to community feedback.

Clown Infection is also a selectable gamemode for 24/7 servers.

Randomizer

Randomizer
  • "New weapons granted on each spawn." (voting information)
  • "Different weapons awarded when you spawn. Top score wins!" (spawning information)

Introduced on March 20, 2020, players will receive different weapons every time they respawn. This gamemode will last 4 minutes and players with the most kills win. Each kill will reward the player with points. The Golden Gun can be obtained in this mode, but will not grant the Golden Knife on a kill.

On Summer Update III, players are initially given an opportunity to re-roll another weapon which is a one-time use, but it will replenish another re-roll upon getting a kill.

Randomizer is not available to be selected for 24/7 servers.

Legacy Competitive

Competitive Icon
  • "Standard Arsenal with less random weapons and no golden knife." (voting information)
  • "Point and click! It's that easy!" (spawning information)

Introduced via private servers on February 28, 2020, only 31 kills are required to win in this gamemode. There are multiple of acceptable weapons in Legacy Competitive and getting a kill with the Golden Gun gives you the win, skipping the Golden Knife. Certain hitscan weapons are only included in the slot while all of explosive (but one) and projectile weapons weren't. The gamemode was originally private servers-only until it was added to the public rotation on 04/15/20.

The gamemode was only created by Castlers for Bandites's 100K Robux Arsenal Tournament that featured developers and content creators, but was somehow added into Arsenal.

This gamemode was originally just called Competitive, but it was renamed due to Competitive 1v1 Elo. Previously, this mode used the Counter Blox icon then a profile image of Castlers as placeholders because an icon was never created for it. On June 20, 2020, a proper icon was made for Legacy Competitive.

Legacy Competitive was accidentally removed multiple of times being: March 22, 2020, January 31, 2021 (once replaced by Projectile Party gamemode) and February 3, 2021. At one point, it stays detached from private servers until February 11, 2021.

Current slot: AA12, AWP, AUG, Barrett, BAR, BH10, Concussion Rifle, DBS, DB Shotgun, Deagle, Dragunov, FAMAS, FMG-9, G11, G36, Grease Gun, Handcannon, Hi-Power, Hush Puppy, Inertial Shotgun, L86A3, M14, M14 EBR, M16A2, M4A1, M40, M60, M1 Garand, M1A1 Carbine, MAC-10, MAG-7, Maxim-9, Makarov, MK18, MP7, MP9-S, Mauser Carbine, MAT-49, MG42, Musket, Nailgun, P90, Pulse Laser, Pulse Musket, Railgun, Sako 85, Spencer Carbine, Springfield Rifle, Trench Gun, Vector, Webley, Windicator, XR15, XM1014

Laser Tag

Laser Tag 2024
  • "Only laser weapons!" (voting information)

Introduced via private servers on February 5, 2020, it is a non-Standard mode that only utilized science-fiction or tracer-shot weapons. Laser Tag does not end until a player gets a kill with the Minifigure, with at least 32 kills. It was added to the public pool on February 3, 2021.

On Galactic Assault Update, the Golden Knife was replaced by Minifigure as the mode's final weapon. The appearance of Minifigure is exclusively an Astronaut rather than Elflinquent.

It was removed from the public rotation on the Summer Update III because players' FPS would drop drastically due to distinguishable bullet tracers being fired everywhere including their own weapon. However it was brought back on Galactic Assault Update.

Current slot: Armament, BH10, Focus, Handcannon, Laser Rifle, Pathbringer, Pulse Laser, Pulse Musket, R800, Railgun, Z80

Projectile Party

Competitive Icon
  • "A weapon party of projectile weapons, great for practicing!" (voting information)
  • "Projectile weapons ONLY" (spawning information)

Introduced on February 3, 2021, it is a non-Standard mode that only utilized projectile weapons. Projectile Party does not end until a player gets a kill with the Golden Knife, with at least 16 kills. The kill score limit was stealthily reduced from 32 kills on The Update of All Time.

Projectile Party is also a selectable gamemode for 24/7 servers.

On January 31, 2021, Projectile Party accidentally replaced Competitive under the name "Projectiles Only", even though it was not meant to be added yet. It was eventually reverted hours later.

It was removed from the public rotation on February 10, 2021, but it was stealthily brought back on May 25, 2023. Since its initial removal, the weapon slot have not been updated with the recent projectile weapons.

Current slot: Autobow, Baseball Launcher, Bomb, Bow, Crossbow, Dispenser, Firework Launcher, Ice Stars, M79, Ornament, PIZZA, Paintball Gun, Plasma Launcher, Pocket Potassium, Presents, Razor Bomb, Rocket Launcher, RPG, Slingshot, Snowball, Spellbook, Stake Launcher, Superball, Sunflower Sun, TP Launcher, Water Balloon

Hard Mode

Competitive Icon
  • "Very Difficult" (voting information)
  • "Only difficult weapons, new golden weapons, getting knifed demotes you to the first level! Have fun!" (spawning information)

Introduced on July 6, 2021, Hard Mode consists of 16 kills with some of the most disliked weapons in Arsenal. In addition, melee kills will demote a player back to the first weapon. The final 4 weapons in order to win are Golden Gun, Golden Bow, Golden Bomb, Golden Knife respectively; the Golden Bow also specifically demote players back to the first weapon.

Hard Mode was originally intended for private servers only.

Current slot: Bomb, Bow, Blunderbuss, Crossbow, Explosive Barrel, Ice Stars, Little Tom, Luger, MAT-49, Mosin-Nagant, MS556, Musket, Ornament, Peacemaker, Peppergun, Pocket Potassium, PP-Bizon, Presents, Pulse Musket, Razor Bomb, RPG, Sako 85, SPAS 12, Snowball, Springfield Rifle, Superball, Trash Can, Ultraball, Water Balloon

Competitive

Competitive Icon
  • "Standard Arsenal with less random weapons and no golden knife." (voting information)
  • "Get an elimination with the Golden Gun to win! Each elimination awards a new weapon." (spawning information)
Full information: Competitive 1v1 Elo

Introduced on July 6, 2021, Competitive is a matchmaking version of Legacy Competitive which can be accessed by clicking on the 'Extra' option.

The player will get 4 points pre-kill specifically and get to the new weapon by killing the enemy two times. It has a 4 minutes timer in the round and ends immediately if the player or enemy leaves mid-match, thus losing Elo.

Insane Mode

Competitive Icon
  • "We do a little trolling... Hard Mode but worse!" (spawning information)

Introduced on October 31, 2021, Insane Mode is similar to Hard Mode in terms of consistency with some of the most disliked weapons in Arsenal however players will have to earn 32 kills to win. The final 6 weapons in order to win are Golden Gun, Golden Bow, Golden Hush Puppy, Golden Bomb, Golden Musket, Golden Knife respectively; Golden Bow, Hush Puppy and Musket can specifically demote players back to the first weapon also.

A major difference from Hard Mode is the damage from all sources (excluding backstabs and certain golden weapons) are reduced by a half. Previously, a player getting backstabbed will be demoted back to level 1 just like in Hard Mode. This was later changed to a normal demotion on Winter Update.

In the voting pool, it has a 1/10 chance of being selected instead of Hard Mode or a 1/100 chance of being selected instead of the voted gamemode, however it has a 1/10000 chance of popping up in any normal gamemode.

Current slot: Bomb, Bow, Blunderbuss, Crossbow, Explosive Barrel, Ice Stars, Little Tom, Luger, MAT-49, Mosin-Nagant, MS556, Musket, Ornament, Peacemaker, Peppergun, Pocket Potassium, PP-Bizon, Presents, Pulse Musket, Razor Bomb, RPG, Sako 85, SPAS 12, Snowball, Springfield Rifle, Superball, Trash Can, Ultraball, Water Balloon

Snipers Only

SnipersOnly

Introduced via private servers on October 29, 2023, it is a non-Standard mode that only utilized sniper rifles. Unlike all weaponry-exclusive modes, Snipers Only required the Autobow to win within 31 kills.

Snipers Only was hidden within files of the game since Summer Update III, as its addition was planned and it wasn't officially published until getting added to private servers.

It was added to the public rotation on Galactic Assault Update.

Current slot: AWP, Barrett, G3SG1, M40, MS556, Mosin-Nagant, Sako 85

Section Shortcuts

Section Shortcuts

Counter Blox

CounterBloxicon
  • "You thought you could escape the influence! Only guns from Counter Blox are available in this gametype!" (voting information)

Introduced on December 9, 2018, it is a non-Standard mode that only utilized weapons that were featured on ROLVe's game, Counter Blox.

It was removed from the public rotation on Summer Update.

Current slot: AK-47, AWP, AUG, Deagle, FAMAS, G-19X, G3SG1, M249, M4A1, MAC-10, MAG-7, MG42, MP7, MP9-S, P250, P90, PP-Bizon, SCAR-H, TEC-9, Tommy Gun, UMP-45, XM1014

Typical Colors

BruteIcon
  • "Battle it out using only weapons that can be seen in Typical Colors 2!" (voting information)

Introduced on December 9, 2018, it is a non-Standard mode that only utilized weapons that were featured on Dorcus Digital's game, Typical Colors 2.

It was removed from the public rotation on the Summer Update and since then, the weapon slot have not been updated with similar weapons that were later featured on Typical Colors 2: M9 (Conventional), Trench Gun (Bullet-stormer), M14 (Boonie Blaster), M249 (M249), R800 (Einsteinium), Mossberg 500 (Gutbuster), Crossbow (Crusader's Carbine), M40 (Sniper Rifle), Bow (Huntsman), MAC-10 (MAC-10), Peacemaker (Quick Draw), Makarov (Silenced Pistol), Hi-Power (Pistol), DBS (Poacher's Pride (2018 model)).

Current slot: Baseball Launcher, DB Shotgun, Lever Shotgun, Minigun, Pump Shotgun, Rocket Launcher, SPAS 12, Windicator

Wild West

ColtPythonWWicon
  • "Battle it out in the wild west with old fashioned weapons." (voting information)

Introduced on December 9, 2018, it is a non-Standard mode that only utilized weapons that were used during the American Frontier, well known as the Wild West, and the kills required to win are reduced to 16 with Golden Knife being the last weapon.

It was removed from the public rotation on Summer Update. Since its removal, weapons used during the Wild West like the Blunderbuss, Crossbow, DBS, Gatling Gun and Peppergun were not added to the weapon slot.

Current slot: DB Shotgun, Dual Volcanics, Henry Rifle, Lever Shotgun, Peacemaker, Spencer Carbine

Swordfights

Swordfights
  • "Death before dishonor." (previous game description for Sword Fight on The Heights)

Introduced via private servers on June 5, 2019, Swordfights is a gamemode based on the classic ROBLOX game Sword Fights on the Heights IV created by Shedletsky. All players must kill each other with every variant of the swords in order to roll another variant, all of which cannot do backstabs with the exception of Ice Dagger. Swordfights does not end until a player gets a kill with the Golden Knife, with at least 16 kills.

The Heights is the general map the gamemode can be played on.

On December 20, 2021, the swords in this gamemode were created into a melee skins.

Current slot: Darkheart, Firebrand, Ghostwalker, Ice Dagger, Illumina, Sword, Venomshank, Windforce

Kill Confirmed

Killconfirmedtransparent
  • "Every kill drops a star. Collect the most stars to win!" (voting information)
  • "Pick up stars players drop when they die. The team with the most stars win!" (spawning information)

Introduced on February 14, 2019, Kill Confirmed mode still roll a new weapon upon kill but does not reward players with points, as it instead drop a team-colored star from the eliminated enemy that is obligated to be captured by players in order to either score for their team or deny enemies an opportunity to capture. Enemy stars reward 1 point while ally stars reward 2 points.

The game ends once the 3-minutes timer runs out, with the team at the highest amount of stars winning.

It was removed from the public rotation on Halloween Update.

Arcade

ArcadeIcon
  • "Weapons spawn around the map in this fast paced arcade twist!" (voting information)
  • "Weapons can be picked up and everyone has more mobility. Top score wins!"(spawning information)

Introduced on March 20, 2020, this gamemode is radically different from standard Arsenal. Instead of killing players to get weapons and progress a level, the user will have to eliminate enemies with guns lying around the map that they can pick up; the only playable map in this mode is Lunar.

Every gun in this gamemode has no reload, as the user is given a big magazine and no reserve ammo. The only ammo size that doesn't change is the Barrett, as it completely removed the ammo capacity. Everyone has 75 health instead of 100. The mobility of the players in this gamemode is identical to the clowns in Clown Infection, as they have the same speed and a double jump.

The game ends once the 3-minutes timer runs out, with the player at the highest amount of kills winning.

It was removed from the public rotation on April 19, 2020.

Current weapon set: AUG, Barrett, DB Shotgun, G-19X, G-19X, Peacemaker, Rocket Launcher, Trench Gun, XR15

Headshots Only

Competitive Icon
  • "headshots only is EASY" (a Discord message from xonae)

Introduced via private servers on September 29, 2020, this gamemode disabled hitscans from bodyshots, so that it only detect headshots or backstabs against victims and the kills required to win are reduced to 32 with the Golden Gun being the last weapon. The weapon slot for the gamemode contained the same weapons as Legacy Competitive, except for the Concussion Rifle because it lacks headshot damage.

Headshots Only is also a selectable gamemode for 24/7 servers.

Headshots Only was accidentally removed on January 31, 2021 until it was brought back on February 11, 2021.

Current slot: AA12, AWP, AUG, Barrett, BAR, BH10, DBS, DB Shotgun, Deagle, Dragunov, FAMAS, FMG-9, G11, G36, Grease Gun, Handcannon, Hi-Power, Hush Puppy, Inertial Shotgun, L86A3, M14, M14 EBR, M16A2, M4A1, M40, M60, M1 Garand, M1A1 Carbine, MAC-10, MAG-7, Maxim-9, Makarov, MK18, MP7, MP9-S, Mauser Carbine, MAT-49, MG42, Musket, Nailgun, P90, Pulse Laser, Pulse Musket, Railgun, Sako 85, Spencer Carbine, Springfield Rifle, Trench Gun, Vector, Webley, Windicator, XR15, XM1014

Concussion Mania 2

Concussion Mania
  • "It's only the Concussion Rifle. Get 16 eliminations to win!" (spawning information)

Introduced via private servers on July 6, 2021, it is a testing version of the original Concussion Mania. Unlike its original counterpart, it consisted several re-balances including infinite ammo, players earning a point for killing another with the rifle then earning another 3 points for environmental kills, knockback increasing the lower their health, players taking control of the knockback caused by the enemy and the Concussion Rifle dealing 5 to self and does 25 to enemies.

The gamemode will also include specific maps, however an self-titled greybox is the only map available.

Custom

CustomGamemode
  • "Custom"

Introduced via private servers on July 6, 2021, private server owners can create a custom gamemode using a menu that allows to construct a formula. The menu has 3 sections; Game Rules, Team Rules, Weapon Pool.

Game Rules allow for changing the way Arsenal as a game itself, Team Rules allow for customizing teams and player sets such as health and speed, Weapon Pool is used to contain a weapon pool that can be added by saving/loading selected weapons.

Shooting Range

Placeholder
  • "Users can use multiple weapons excluding explosives, but can set target options." (A quote from Trello)

Introduced via private servers on July 6, 2021, this gamemode took place on a map where there's a specific prompt that allowed players to select and display advanced statistics of most Arsenal weapons including damage (also headshot damage, being labelled as "Critical Damage"), fire rate, gun spread, splash radius, etc.

This gamemode is not available in private server commands, but it is exclusive to maps like Shooting Range and Shooting RangeCTE; both of which included dummies to test the damage of a weapon the player is currently equipping.

Bomb

Placeholder
  • "Bomb" (spawning information)

Introduced via private servers on October 31, 2021, it is a non-Standard mode that only utilized the Bomb and the kills required to win are reduced to 16 with Golden Knife being the last weapon.

Before the gamemode was added, it was in the game files for several months, more evidently through a screenshot uploaded by xonae on Twitter.

Snowball Fight

Snowballfight
  • "Snowballs only!" (voting information)

Introduced on November 30, 2021, it is a non-Standard mode that only utilized the Snowball, now dealing a record of 1336 damage. Snowball Fight is also locked to 2 teams.

Unlike some of similar gamemodes that only included a titular weapon, Snowball Fight mode has a 2 minutes-timer and register two teams' total kills, with the team having the most total kills win.

It was removed from the public rotation on January 1, 2022.

Firework Launcher

FireworkMania
  • "Firework Launcher lol" (voting information)
  • "It's the Firework Launcher!" (spawning information)

Introduced via private servers on May 16, 2020, it is a non-Standard mode that only utilized the Firework Launcher and the kills required to win are reduced to 16; which functions the same as Concussion Mania mode. It was added to the public pool on December 31, 2021, to celebrate New Years 2022.

Firework Launcher is a selectable gamemode for 24/7 servers. The gamemode is also featured in Stinky's Lair map for the Coffee Quest event.

It was removed from the public rotation on Valentine's Day Update II.

Monkey Business

Monkesymbol
  • "Standard Arsenal with less random weapons and no golden knife." (voting information)
  • "Work with your teammates to collect bananas, the team with the most wins!" (spawning information)

Introduced via private servers on July 6, 2021, the gameplay is identical to Kill Confirmed mode, however certain bananas will spawn on various places in the hosting map. It was added to the public pool on Post-Summer Update III.

Players must collect bananas in order to thrive a win for their team, it will be registered in the two teams for the total of how many bananas players have collected. Collecting the first 15 bananas will turn the player into a Monkey with increased movespeed, an ability to double jump and is locked to using a melee weapon; managing to kill the Monkey will transform the killer into a Monkey.

Knife stabs and backstabs contributed by a Monkey won't directly demote the victim.

It was removed from the public rotation on Halloween Update IV.

OddBall

OddballIcon
  • "Hold onto the ball for the longest! Team with most ball time wins!" (voting and spawning information)

Introduced on October 31, 2021, this gamemode insisted players to secure the OddBall locating at the center of the hosting map. Upon securing the ball, it will notify the server that a player have the OddBall and a team-colored indicator will appear on top of their head that follows their movement; this indicator wears off if the ball is no longer in possession. Each round has a 3 minutes timer.

Holding onto the ball generated points for their team and will drain the player's health in exchange. If the OddBall remained untouched for 20 seconds, it will reset to its original position in the map.

Golden Gun and Golden Knife were originally involved in the gamemode, but they were later taken off the weapon slot on Winter Update.

It was removed from the public rotation on Valentine's Day Update III. When the gamemode was initially added, it was accidentally left out of the public rotation until a day later. It also originally used Legacy Competitive's icon and voting description, which would be changed on the Winter Update.

Juggernaut

Juggernauticon
  • "Battle against the Juggernaut who has 500 health" (voting information)
  • "Collect kills as the Juggernaut! Whoever kills the Juggernaut becomes the Juggernaut!" (spawning information)

Introduced on October 24, 2019, one player is picked as the Juggernaut, with quintuple the amount of health of a normal player (500) and all other players must try to kill the Juggernaut. The player that finishes the Juggernaut will instantly respawn in a less-crowded area as the Juggernaut while a hysterical sound plays to alert the server. The Juggernaut is identified via a character with orange clothing.

The Juggernaut's objective is to kill as many players as they can, as the most kills would win the round. This gamemode will last 3 minutes. Backstabs can insta-kill the Juggernaut regardless of the 150 damage.

Juggernaut is also a selectable gamemode for 24/7 servers.

In Arsenal: CTE, Juggernaut have the exact amount of health as normal players and killing the Juggernaut will automatically select the killer as the Juggernaut with no instant respawns. The timer is organized around 30 seconds.[1]

It was removed from the public rotation on Anniversary Update. It was brought back for a while on Opera GX Update before being removed again on July 22, 2023.

Knife Fight

CheesecakeKnife
  • "You shouldn't be able to see this." (voting information)

Introduced via private servers on October 24, 2019, this gamemode determined players to use their melee weapon only within an increased walkspeed and jump power. The Knife Fight does not end until a player gets a kill with the Golden Knife, with at least 16 kills.

It was added to the public rotation on The Update of All Time, the patch that initially added the mode to public pool didn't include Knife Fight in the voting rotation due to the script not saving, but the issue have been fixed afterwards.

It was removed from the public rotation on Galactic Assault Update.

Railgun Royale

Railgun Royale Icon
  • "Battle it out with only the railgun!" (voting information)
  • "Railgun Royale! Battle it out with only the Railgun!" (spawning information)

Introduced on December 9, 2018, it is a non-Standard mode that only utilized the Railgun and the kills required to win are reduced to 15. The Golden Gun was previously the final weapon to win the round, however it was removed on Prime Gaming Update.

It was removed from the public rotation on January 16, 2019. It was brought back for a while on May 21, 2020, with the Golden Knife removed simultaneously, before being removed again on Galactic Assault Update.

Shotguns Only

Shotguns Only
  • "Shotguns Only!" (voting information)

Introduced on January 1, 2022, it is a non-Standard mode that only utilized shotguns. Like Automatic and Pistols gamemodes, Shotguns Only required the Golden Gun to win within 31 kills.

Previously, this mode lacks a voting icon and used the official placeholder decal because an icon was never created for it. On January 17, 2023, a proper icon was made for Shotguns Only.

It was removed from the public rotation on 2023 Minor Patch Update. It was brought back for a while on The Update of All Time before being removed again on Galactic Assault Update.

Current slot: AA12, Blunderbuss, Calico, DB Shotgun, Dual Shotguns, Inertial Shotgun, Lever Shotgun, MAG-7, Mossberg 500, Nutcracker, Pump Shotgun, R800, SPAS 12, TOZ-106, Tavor, Trench Gun, XM1014

Section Shortcuts

Section Shortcuts


Free For All

FFA
  • "Battle it out with no teams! Complete Chaos!" (voting information)
  • "No one's on your side, each kill grants a new weapon. Reach & get a kill with the Golden Knife to win!" (spawning information)

Introduced on February 27, 2019, Free For All gamemode removed teams completely, as players will be on their own and must get the final kill on an enemy in order to be promoted to the next weapon like Standard mode. Players won't get assists in this mode due to being unaccompanied.

Free For All was converted into a team type on Showtime! Update.

Randomizer TDM

FFA
  • "New weapons granted on each spawn." (voting information)
  • "Different weapons awarded when you spawn. Top score wins!" (spawning information)

Introduced on October 24, 2019, players will receive different weapons every time they respawn. This gamemode will last 4 minutes and players with the most kills win. Each kill will reward the player with points. The Golden Gun can be obtained in this mode, but will not grant the Golden Knife on a kill.

Randomizer TDM and FFA were merged into Randomizer on Showtime! Update.

Randomizer FFA

FFA
  • "New weapons granted on each spawn." (voting information)
  • "Different weapons awarded when you spawn. Top score wins!" (spawning information)

Introduced on October 24, 2019, players will receive different weapons every time they respawn and will not be recruited in teams. This gamemode will last 4 minutes and players with the most kills win. Each kill will reward the player with points. The Golden Gun can be obtained in this mode, but will not grant the Golden Knife on a kill.

Randomizer TDM and FFA were merged into Randomizer on Showtime! Update.

All Weapons

OldClownInfection
  • "Every weapon in the game" (voting information)
  • "Every weapon in the game is put into the pool. Top score wins!" (spawning information)

Introduced via private servers on May 16,2020, it is a non-Standard mode that only utilized every weapons in the game excluding the developer-exclusive ones. Players will start out with 0 points and switch to the next weapon upon earning one; the player with the highest points wins after a 6-minutes timer.

It uses the previous icon for Clown Infection as a placeholder.

It was removed from the game on May 18, 2020, three days after its addition.

Bows Only

LovefromBows
  • "You read right, only your three favorite weapons!" (voting information)
  • "good luck" (spawning information)

Introduced via private servers on July 3, 2020, it is a non-Standard mode that only utilized the bows and the kills required to win are reduced to 16 with the Golden Knife being the last weapon. It was essentially created for GDILIVES.

The gamemode's voting icon decal can be bought for free on the ROBLOX Creator Marketplace.

It was removed from the game on July 4, 2020, a day after its addition. After its removal, it was terminated from the game's code at unknown date.

Weapon slot: Autobow, Bow, Crossbow

Hackula

BatWijgne
  • "Standard Arsenal with Hackula's spells!" (voting information)
  • "Standard but curses apply every 30 seconds! Reach the Golden Knife for a final elimination to win!" (spawning information)

Introduced on October 26, 2020, Hackula gamemode is physically Standard, however a spinning icon will appear on the top center of the screen and select the anticipated curses every 30 seconds, such as Low Gravity, Slow Motion, Fast Hands and others. Upon winning the round, players will automatically teleported to Monastery and battle Hackula himself.

Defeating the boss while dealing over 1500 damage on the boss will achieve the Hackula skin, which is only obtainable on public servers.

Since its release, this gamemode would return to the public rotation every updates regarding Halloween, however it was temporarily removed from private servers on June 3, 2023 due to the constant bug issues surrounding the mode.

Hackula DX

BatWijgne
  • "Alright nerds! Let's play!" (a line from Hackula)

Introduced via private servers on October 31, 2021, Hackula DX gamemode starts identically to its original counterpart however the game would automatically get to the point where players battle Hackula, now striking a goblin-like design.

Hackula's attacks in this gamemode deals more damage than the original, as he could immediately eliminate many players as he can.

Defeating the boss will achieve the Hackula DX skin and it can be obtained anytime regardless the deviation of Halloween events, however it was temporarily removed from private servers on June 3, 2023 due to the constant bug issues surrounding the mode.

Pump Action Power

Shotguns Only
  • "Shotguns Only!" (voting information)

Introduced on June 24, 2023, it is a non-Standard mode that only utilized a certainty of shotguns. While being similar to Shotguns Only mode, Pump Action Power only included shotguns that are pump action. Pump Action Power does not end until a player gets a kill with the Golden Gun, with at least 31 kills.

It was first added temporarily for experimental purposes before being removed hours later.

Current slot: Calico, MAG-7, Mossberg 500, Pump Shotgun, R800, SPAS 12, Trench Gun

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Dundertale

Scapter Sans
  • "It seems in you're in for a bad time.." (a quote from the boss)

Introduced on May 16, 2020, Dundertale gamemode essentially appeared in the titular map. It accommodated the Blue Soul that should be destroyed using the Pulse Laser; the soul will attack by throwing white and blue bones.

After its defeat, the player is allowed to create a duplicate of any owned skins with the Sans unusual. This could be repeated multiple times.

This event concluded on the release of Summer Update II.

Apartment

Phrog
  • "Protect the cute green frogs!" (a quote in-game)

Introduced on June 21, 2020, Apartment gamemode essentially appears in Froggy's Apartment. The player is spawned with the Henry Rifle, so that they can shoot every target cardboards to get 1000 points while avoiding the green frog one.

After reaching 1000 points, the booth will splatter confetti and teleport the player back to the main game to automatically obtain the Froggy skin.

This event is currently broken.

Slaughter

Slaughtericon
Full information: Slaughter (Event)
  • "It uh- it seems you uhm might of somehow stumbled upon a personal project of mine." (a quote from the Mechanic)

Introduced on February 3, 2021, Slaughter gamemode have at least 5 nights to complete in order to gain skins of the remaining animatronics. The Mechanic will order the player to get at least various cans of gasolines and tinders to burn the restaurant down to complete the night.

The mode was temporarily removed on December 17, 2022 because of new items from then-recent Winterfest Update breaking the mode, it was fixed and re-added a day later.

New Years

NewYear Icon
  • "Participate in a social experience with other players in your timezone to celebrate the new year!" (prompt information)

Introduced on December 31, 2021, New Years gamemode can be accessed through the 2021 New Years Event prompt 10 minutes before midnight in your timezone. This gamemode was made to celebrate the new years of 2022.

In-game, this gamemode allowed more than 16 players in the server (because of the mode taking place on a separated game) and gave everyone the Snowball, which cannot deal damage against people nor get points. The map that took place during the event is named City Square, which is available in private servers.

cXVIc3Q=

Placeholder
Full information: Snowy Bridge, Night's End
  • "There will be consequences." (removed description when redeeming your ROBLOX user profile ID in reverse on the 'Codes' prompt)

Introduced on January 6, 2022, "cXVIc3Q=" gamemode can be accessible when redeeming your ROBLOX user profile ID on the 'Codes' prompt. The player spawns in a map known as Snowy Bridge and started off with the Deagle and 500 health; if taken damage, the health won't regenerate unlike in the actual game.

The player will have to traverse multiple locations through clues and objectives to obtain the Night's Edge melee.

The gamemode's name when decoded is Quest.

Bombfest

Bombfest
Full information: Bombfest
  • "Welcome to Annihilators BOMBFEST, a new gamemode hosted by the Annihilator himself. Compete in a 6v6 sports event where the goal of the game, is to score some goals. Use your trust Bomb Blaster to prevent players from scoring goals with the BOMB-BALL. Steal, Kill, and Score your way to victory! Earn Annihilator based items by scoring a goal on the winning team." (information)

Introduced on March 18, 2022, Bombfest gamemode imparted 6v6 sport teams tossing The Bomb into the enemy team's moving ring to score a goal. The team may use their Bomb-Blaster to debilitate opponents in attempt to prohibit them to get The Bomb.

If a player wins first place with their team and the players who scored at least one goal will get a random Bombfest item, which is only obtainable on public servers.

This gamemode is an annual event so it will re-appear in the 'Extra Gamemodes' menu and will then be removed at the end of March. Currently, the only year that didn't happen is 2024.

Shooting Challenge

RB Battles
Full information: Shooting Challenge
  • "Test your skills!" ('Extra Gamemodes' description)

Introduced on December 15, 2022, Shooting Challenge gamemode regards a shooting range similar to the Shooting Range mode, however the Brute will guide the player throughout the course of shooting range.

Players must shoot armed targets and avoid unarmed targets to unlock the next stage within seconds to get the best timer; if not, they are obligated to try again.

It was released during the RB Battles 3 Event and this gamemode can be accessed through the 'Extra Gamemodes' menu.

Co-Op

Coop Icon
Full information: Noobpocalypse
  • "Oh no, 1x1x1x1 has traveled to the past and unleashed a noobpocalypse using the NoobTube generator! It's up to you to find him and put an end to it!" (menu description)

Introduced on May 23, 2024, Co-Op gamemode tasks 1-3 players to defeat 1x1x1x1, as they traverse through the course of a map in classic Roblox style.

Throughout the course, players will have to shoot incoming enemies, enter next areas to proceed, complete obbies and team up with each other if they are playing with other players.

Players can also earn exclusive prizes by doing the objectives, such as beating the event in under 20 minutes, completing the map solo, and using the Classic Pistol only. Completing all of these objectives will grant the player the 1x1x1x1 skin.

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Trivia

  • Automatics and Typical Colors mode were broken and couldn't be played when choosing it in a private server, choosing it would break the game when the Minigun was removed at the time. It was fixed when the weapon was re-added back.
  • The Wild West gamemode included weaponry originating in the first half of the 20th century, despite the Wild West occurring during the late 19th century.
  • There were 2 variations of Standard mode in the old version of Arsenal. The main alteration was the number of kills needed to reach the Golden Knife.
    • One required the player to get 26 kills and the other required 33 kills.
    • The 23rd weapon was always the M67 frag grenade from CB:RO and the 24th and 25th weapons being the Golden weapons.
  • Despite the MP9-S being absent in Counter Blox, it is found in the Counter Blox gamemode.
  • In Swordfights, all swords will have the same swinging sound as the melee the player has equipped in their locker.
    • For example, if the player has the Energy Blade equipped, all of the swords' swinging sounds will be the same as the Energy Blade's.
    • This also occurs with the sword in Brickbattle.
  • The Laser Tag gamemode was added by TCtully because the former Arsenal Wiki administrator, Adumchargerwaffle2, suggested it.
  • In Gun Rotation, most snipers do not have crosshairs.
    • This was fixed later on October 25th, 2020 however the bug still occasionally occurs.
  • The Railgun Royale gamemode was added because Castlers, a ROLVe developer, suggested it.
  • The Legacy Competitive gamemode was added by Castlers for the 100K Robux Arsenal Tournament hosted by Bandites.
  • Gun Rotation in the September Update was upped to 20 seconds per weapon and no longer 15 seconds.
  • The Legacy Competitive gamemode used to not allow players to taunt due to them abusing specific taunts which allowed third person and control to cancel the taunt without making sound and to look around corners and get kills on players who were coming up. Although the ability came back in the Slaughter Update.
  • Any sort of rounds can be inconsistency broken as players can still reach to 34 kills above upon getting the Golden Knife kill.
    • This was supposed to be patched on 02/15/21 but it still happens often.
  • The original concept of Projectile Party was a joke to mock players who criticized projectiles in the game by Discord moderator, Dogutsune on Twitter.
  • The Headshots Only gamemode was originally going to have players earn 50 kills in order to win within the Golden Gun.[2]
  • The clowns in Clown Infection were given a cosmetic change as a correspondence to updates that particularly modified the gamemode.
    • The clowns wore a Summer outfit on the The Update of All Time, consisting of a swim ring, sunglasses and cap.
    • The clowns wore Astronaut equipments on the Galactic Assault Update, consisting of a helmet and control module display.

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Main Mechanics (20)
Announcers - Calling Cards - Cases - Codes - Gamepasses - In-Game Update Log - Item Kits - Kill Effects - Locker - Menu Themes - Settings - Skins - Starter Pack - Shop - Server Browser - Taunts - Rarity - Unusual Effects - Teams - Victory Themes - Votekick
Gameplay Mechanics (10)
Controls - Event Currency - Damage Bricks - Domination and Revenge - Gamemodes - Maps - Special Abilities - Stomp - Rocket/Recoil Jumping - Weapons
Arsenal Spinoffs (4)
Arsenal Skin Creator - Arsenal Archived - Gun Game - MURDER
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Arsenal Spoofs - Badges - Banners - Community Events - Developers - Private Servers - Merchandise - Secrets - Soundtrack - Thumbnails - Update Logs
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